The article at http://games.slashdot.org/...">http://games.slashdot.org/story/09/07/30/1610250/Games-That-Design-Thems... says:
Quote:MIT's Media Lab is building 'a game that designs its own AI agents by observing the behavior of humans.' Their ultimate goal? 'Collective AI-driven agents that can interact and converse with humans without requiring programming or specialists to hand-craft behavior and dialogue.'
I am concerned about this feature possibly increasing the games' addictive potential. However, if these "AI agents" have some actual intelligence, and are not restricted in this fashion, they might occasionally say something like this to the players: "Hey, Mack, you have been playing for a lot of hours recently. Perhaps you should take a break and do something else for a while?"!
- John O.
[em]Carpe Diem![/em] (Seize the Day!)