Answered YES to questions 1 and 5.
Part Three (with comments for YES responses):
2 - YES, but not the LAN parties activity.
5 - YES, but not to build a "relationship," per se. I flirt because it's fun on occasion.
7 - YES, I hate character death, so escaping a life-threatening situation is always mildly anxiety-ridden.
Part Two (with comments):
8 - Do not get enough what? Character loot? Of course. I raid occasionally to better my character's gear.
I suppose, based on my responses to the tests, that I am not considered an EverQuest addict. However, I play the game for more than 40 hours per week, and have done so for the past year and a half. I have frequently logged in to the game for up to 12 or more hours per day, and have had sessions lasting over 24 hours at a time (infrequently). I consider myself to have a few more EQ "friends" than I do real life friends (and several of my real life friends are EQers), only because I am not a social butterfly...people annoy me, in general. Does that, in and of itself, mean I am an EQ addict? I don't think so.
I am almost 31 years old, am twice divorced with two children (both of whom live with their father), currently engaged to someone I have known for 12 years and lived with for the past four and a half years, work at a regional juvenile detention facility, and was previously employed as a development support manager for a market-leading software production company.
Prior to playing EverQuest, I played Gemstone III (3 years), Modus Operandi (7 years), and a brief stint playing a localized version of Ultima Online (it was a restricted network for myself and three roommates).
I have a wide range of hobbies that include EverQuest. Aside from EQ, I also engage in the following on a regular and current (ongoing or within the past few months) basis:
- Reading (I read at least four books a week)
- Writing (poetry and prose; over 800 poems, two in-progress novels, a white paper on gender bias in the judicial system, and a substantial work on the JFK assassination)
- Genealogical research (currently over 25,000 individuals in my family tree)
- Legal research and document preparation
- Website development (currently working on a family genealogy site and a gun control site)
- Religious research (I don't believe in God, so this is strictly for educational enhancement purposes)
- Other online games (at sites such as iwon.com, slingo.com, skilljam.com and others; as well as continued play in Modus Operandi)
- Watching movies (I watch at least one movie per day)
- Watching television (I watch West Wing every week and regularly watch online trivia gameshows like Jeopardy, Weakest Link, Ben Stein's Money, and others)
- Creating "sig icons" for other EQ players
- Researching any topic that grabs my interest (recently it was the history of Spiderman, the origin of Japanese anime, computer hacking, multilevel marketing schemes, and the Vietnam War)
...and those are just my day-to-day hobbies.
Not included in that list are that I am writing the staff manual, redesigning all the in-house documents, and revising several other proprietary documents for my current employer, or a handful of other non-hobby activities that occasionally fall in my lap.
Do I like playing EverQuest? Absolutely. It took one of my friends about six months to finally convince me to give the game a try, and I began playing in August 2000. I had been a die-hard fan of text-based games Gemstone III and Modus Operandi) beforehand, and was reluctant to jump into the graphic-based gaming realm.
Do I think EverQuest is addictive? In general, absolutely not. I am not addicted to EverQuest (I've spent up to two weeks at a time not playing the game, my 40-hour-per-week game time average not withstanding). However, I do think that a person with previously present mental health problems could exhibit behavioral patterns that strongly indicate an "addiction" to an online game. But gaming itself is not the "cause" of any addiction...it is the "result" of previous psychological problems that go untreated.
Do I think warning labels on EverQuest would prevent people from playing or protect those who are predisposed to addictive activities from playing and subsequently injuring or killing themselves? Absolutely not. People will play if they want to play, regardless of the packaging. It is the same as people smoking cigarettes or drinking beer. It is also the same as asking the question, "Would a criminal be less inclined to obtain a gun and kill someone if handguns were banned?" The answer to that is no. Criminals will find a way to obtain a gun, regardless of laws against ownership of weapons.
People make their own choices in life. I choose to play EverQuest as a fun diversion. Yes, I spend over 40 hours per week at that "diversion," but again, it's my choice to do so.
-- EDIT --
In the other long thread under this forum, Liz posted:
Quote:I know of gamers who play 40+ hours a week, and they still say they are not addicted, and they can quit when they want to, but they don't, even though their families have begged them to. I think that is a joke....it is called denial....
Saying that someone is in denial or calling what they do a "joke" because you disagree with them is narrow-minded and insulting. I play 40+ hours a week, no one has ever begged me to stop, and I can quit when I want to. I just simply have no desire to cease my online game playing. It is a fun, interesting, and engaging pasttime. As mentioned in my lengthy post here, my time is occupied by well over a dozen other meaningful hobbies and activities, and I have gone for two weeks at a time not playing EQ. I certainly don't live for the game.
Further statements to illustrate my stance of non-addiction ("denial" in Liz's book, apparently):
1. I place no importance on the game over anything or anyone in my real life. My job, fiance, family, and other worthwhile hobbies possess a higher priority.
2. I joined a guild with my character in the game because my fiance is an officer in that guild, not because I felt the need to "belong to a family unit." I have a family, and when I have needs that can be resolved by a family, I go to my mom, dad, brother, or sister (or extended relatives).
3. I rarely do quests in the game (my primary character is level 59 and epicless) because I dislike quests. They are too time-consuming, among other things.
4. I play when I want to, not because some unseen force makes me play, or I feel compelled to play. (Lately I haven't felt the urge to play...I've worked on other hobbies instead.)
5. I don't discuss my real life with anyone I know in EQ (other than those people I know personally in real life and who are my real life friends)...nor do I discuss EQ with anyone I know in real life (who is not an EQ player).
6. I don't suffer from EQ withdrawal if I don't play the game on a daily basis. (It's just a video game...why get worked up over it?)
7. No one in my life has ever commented that I play EQ too much or that I should quit or take up different activities.
8. I have never missed anything (meeting, work, school, date, family gathering, etc.) so that I could stay home and play EverQuest.
There are likely countless other facts that could be added here to further illustrate that I am not an EQ addict simply because I choose to play the game for 40 hours or more per week. However, if you want to label that as "denial" and claim I'm an addict, by all means, it's a free country.
Edited by: Jynna Morrigan at: 12/13/02 8:37:26 pm